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It's worth considering whether there is some flaw with windows multi dpi scaling such that apps don't use it. Firefox and Chrome have scaled properly on Mac for years now, while even Windows 10 ships with first party apps that don't scale right. (E.g. device manager.)



For sure that this has been an issue in the past with Windows. UWP helps make muli-DPI work by default in new applications.


Sure, but 99% of my Windows software isn't UWP. It's all good and well to say it's there, but that doesn't make the experience good for the user. Contrast to KDE and OS X where it just works for 99% of software.

I mean, I get it, same issue as Vista for Microsoft - people expect 100% backwards compatibility, but it turns out that terrible design decisions made many years ago tend to mean you need to break compatibility. Just like UAC, resolution scaling will be an issue that becomes less painful in Windows over time. Right now it's not great, however.




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