| ||Ask HN: What math do I need to learn for graphics programming?|
3 points by DarkTree on Mar 1, 2017 | hide | past | favorite | 2 comments |
|This is meant to be as generic as the question sounds. I am venturing into graphics programming, coming from frontend engineering. I've been wading through linear algebra via 3D Math Primer for Graphics and Game Development , and I quite enjoy it.|
Does anyone have a semi-comprehensive list of math concepts I should learn for low-level graphics? I'm coming from a really sparse math background, as I only took up to Calc 2 in college.
Also, any general recommendations on the best way to learn graphics would be great. I'd say I'm more interested in graphics engines and experimental graphics than I am to actually making games.
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