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One of the most memorable experiences of my life was building a small 2D RPG named Dungeon Of Despair from the book "Game Scripting Mastery" https://books.google.ca/books/about/Game_Scripting_Mastery.h... by Alex Varanese.

The game teaches you to build a simple game for Win32 from scratch. The graphics would be pretty dated now, but the scripting system for enemy AI and quests is a Turing-complete programming language. I learned more from that book than from my compiler course in university.




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