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That's because the point of the comparison is not to compare with other renderers, it's to check feature correctness. Mitsuba is widely used for that purpose.

Almost no one uses LuxRender or Cycles commercially to the best of my knowledge (or appleseed for that matter). Hobbyists use them, which is cool.

I'm in Los Angeles and work in the industry. Here, people use Renderman, Arnold, and in-house stuff mostly. I don't think Renderman and Arnold are used much outside of VFX. Arnold in particular is pricey, but works amazingly well.




Few people use Blender professionally, but those that do almost certainly will use Cycles. It's very capable now, quite similar to Arnold, but not as fast.


It's still desirable enough that it's getting commercial plugins (cycles4d).


> Here, people use Renderman, Arnold, and in-house stuff mostly.

Disney has Hyperion and Weta has Manuka, although I'm not sure if they license them out to other shops.


> I'm not sure if they license them out to other shops

Not that I know of. Many houses also have specialized in-house renders for voxels and occasionally, fluids.


> Many houses also have specialized in-house renders for voxels and occasionally, fluids

Hella cool! Who is rolling their own outside of Weta?

DD? Animal Logic? Double Negative? Blue Sky is super proprietary, I'm curious what they are up to...


A lot of studios used to have their own fluid / volume renderers, but it's less common these days as the main renderers can do volumes/implicits fairly well these days.

But more studios have their own full renderers these days:

Weta has Manuka

Disney has Hyperion

Animal Logic has Glimpse

Framestore has Van Damme

Sony has their fork of Arnold


Sick! Any idea what ILM is up to, or are they all Renderman all the time now?


Mostly Renderman RIS now from what I've heard, although there's still a bit of Arnold being used, and the VRay stuff DMP were using is mostly Clarisse now.




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