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Or, if it does its job really well, it gets accused of cheating.

My former company had a backgammon game with a really good AI. We constantly got accused of cheating, even though the dice-roll algorithm was identical (it didn't have a parameter to specify who the roll was for). What people missed is that a good backgammon player will position themselves to benefit from a wider set of possible dice outcomes.




I was under the impression that backgammon was a solved game (i.e. there is a known optimal move for every possible position), can I ask why you used an AI instead?


Probably because an AI that always plays optimally wouldn't be very fun to play against.


Cannot find it right now, but I saw a video of Civilization 's Sid Meier saying that about Civ's playtests.




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