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Thanks! Yes, the game is highly scriptable[1], so you can test the types of scenarios you'd want. We've disabled violence against the driver, but could enable[1] it on-demand if it's useful for training.

[1] http://www.dev-c.com/nativedb/ [2] http://gtaforums.com/topic/822314-guide-driving-styles/




What happens when a car hits a pedestrian at speed? Is it still a bloody mess as in the normal game?




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