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This is nice from an artistic perspective. But from a computational physics perspective, it feels like cheating. How much of this is realistic? And are we now encouraging more and more people to focus on "fake" physics because it makes it somehow easier to produce something cool? I sure hope not.

It's not all about looking cool, it's about coming up with algorithms that are computable in a reasonable amount of time while also behaving as similarly as it is possible to interactions of objects in the real world.

Faking physics is a mastery. Trade-offs are unavoidable.

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