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They are correct. And, at the same time, they are not.

Since most people here are programmers: some will love VI. VI has an awful interface for beginners. It's incredibly fast once you get used to it.

Since I've learned how to use both VI and Blender, I'd say that Blender is the VI for artists. The interface is great to work with, once you get past the initial steep learning curve.




The UI is for the initial learning curve. In every editor there is a expert mode. Saying that the UI is for Experts, basically equals saying it doe sent exist.


Soo... Vi has no UI?


Yes, it has a API made of Shortcuts. Nobody can learn those, without additional documentation. A good User-Interface is something that adheres to a common users expectations of the virtual world. There are people out there who never in there live opened the windows help- or any help file- and they get by, due to hard work, meaningful defaults and relentless testing against normal people.


Wait, what? Seriously, please improve your English.

>it has a API made of Shortcuts.

That... makes no sense. At all.

>A good User-Interface is something that adheres to a common users expectations of the virtual world.

So, because it has a bad UI, it had no UI? That doesn't make any sense. Just because a UI is bad doesn't mean it's nonexistant.




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