Hacker News new | past | comments | ask | show | jobs | submit login

VR/AR should be right in Apple's wheelhouse, they should be owning this:

* new and innovative but not perfected yet

* UI/UX oriented

* creative worker oriented

I'm hoping that their version of getting it right is just taking some time b/c it's not easy, but even so they could have made an intermediate step like SJ's ROKR phone that was a pre-cursor to the full-fledged iPhone [1]. At least equip MBP's and desktops with VR-capable hardware, before rolling out Apple's full-fledged integrated VR capabilities sometime later.


Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact