This. I have actually lost sleep since the announcement. I keep going over in my mind alternate hardware, but the fact is that macOS (OS X) is the single best operating system for developers today. I am generalizing "developers". For any embedded development, or HDL stuff, OS X will not be a nice experience. But for web or mobile development (which I anticipate is quite larger than development that could not be done in OS X), it's just better. Things work. If the don't, there is a massive support system in place and worst case scenario you can drive <1hr to an Apple store and let them take care of it. Sure, there are edge cases there as well, but compared to the ultrabook you bought from Costco or any distribution of linux, you have much more support available. I do love my macbook pro (glass trackpad, backlit keyboard, good display), but I absolutely must have macOS. At this point my only hope is that a new distribution of Linux evolves that can seriously compete and works flawlessly on off the shelf hardware (such as the Dell XPS), but we're not there yet. Elementary OS looks promising. Perhaps developers would fork Darwin completely and make a macOS competitor.
I guess I should have seen the warning signs. The biggest was macOS Sierra that offered me no reason to upgrade. Apple seems to be stuck inside of an "innovation" echo chamber. Innovating for the sake of innovating.
Sorry for the wall of text, but if you have any suggestions for me, please share them.
I'm not making any comments on the UI itself because it's subjective but I also find the UI a bit strange and not very intuitive myself.
Yeah sure, you can configure all of this and have something which works but why not using a Linux (whatever flavour you prefer?), everything is just there already.
Every time I use my colleagues Macs, I just feel completely powerless and I feel that everything is getting in my way to prevent me to do something.
Linux on the other hand does not have mature desktop environment, Safari, Sketch, Photoshop and a lot of other really good software that comes built-in with OS X.
As a matter of fact I've never seen a tool that works only on Linux ( except probably some low-level kernel-dependent tools like iptables & others ) and does not compile on OS X.
Yeah sure, if you install some tooling it then becomes fine, but you need to install that.
> Linux on the other hand does not have mature desktop environment, Safari, Sketch, Photoshop and a lot of other really good software that comes built-in with OS X.
I don't use any design app personally so I can't comment on that. I also forgot to comment on Safari but I also hate Safari as a developer, I find that it lacks in the tooling part and prefer Firefox (I alternatively use Chrome also sometimes). I'm not also a fan of Safari's UI personally.
On the desktop environment part, I also forgot to add that I hate the file manager which prevents you to see the path, maybe there is a way to configure that somehow? When I use my colleagues computers, I always use the terminal instead of the file manager to browse because of this.
I think you're the only Linux person I've ever met who has a problem with installing things.
> Yeah sure, if you install some tooling it then becomes fine, but you need to install that.
What distro do you use that abstracts the need to install things?
You could say that of any tooling. Linux doesn't come installed with Grunt, or Gulp or <insert build tool here> by default. It doesn't mean that it's a poor environment for a development workflow that includes those.
Unless you use a standard Linux or Windows without any extra software installed, then "well, but it doesn't come pre-installed" isn't really a valid criticism of the platform. It may be annoying that you have to install the package manager from a third-party after OS install, but this is a one-time cost during the initial dev environment setup, not an on-going cost to development.
> On the desktop environment part, I also forgot to add that I hate the file manager which prevents you to see the path, maybe there is a way to configure that somehow? When I use my colleagues computers, I always use the terminal instead of the file manager to browse because of this.
My file manager of choice is ranger, but Linux doesn't come with ranger installed by default. Hell, Linux doesn't come with any file manager that supports Vim shortcuts. It's a really sucky development environment! /s
(By the way, in the Finder go to "View » Show Path Bar" to have a UI element that will show you the path.)
First hit on searching [macos] [finder] [full] [path].
What doesn't Terminal.app have that iTerm has? Asking because I'm heavy user of the terminal on osx, and wonder what you're really missing there.
>open file paths
That is convenient if you get lots of paths in terminal, maybe "svn stat" is a good example. Btw, cwd may be opened via "open ."
(I'm sure there are many workarounds for Linux for all of these, but I'm willing to bet they take a lot more to get working than on Mac.)
So Macs are in a sweet spot, of being both outstanding development machines, great application support, and no questions about hardware support.
Also, Mac OS absolutely has package managers for command line software.
There's always emacs/vim in any case.
It's one of my most used apps and I have no issue with it.
Also, I didn't know many of these until recently:
So the contrast is to bright, there is no tabs either from what I remember, The font itself looks bad, is not anti-aliased and also everything is way too small by default. It looks like some kind of 80's monitor that got somehow transformed into an app.
Actually, to find this image I just typed "osx terminal.app" on Google and the first two results where already to replace it with another alternative so I don't think it's really popular.
I came to OS X in 2006 (grad school, prior laptop had just kicked the bucket, a new battery was a couple hundred, and it was dog slow anyways being a ~2003 laptop three years later (hardware moved much faster back then)). So that was OS X 10.4. Terminal.app suited me just fine. The default was indeed ugly, but that was quickly remedied. I don't recall when they got tabs, but as a screen (now tmux) guy, that never bothered me. I've personally never understood the desire for multiple tabs when a better solution existed that didn't take up big chunks of your (especially on a laptop) limited screen real estate.
font: pretty good
size: not way too small
Really, the only reason I use iTerm instead of Terminal is because TotalTerminal dropped support for newer versions of macOS.
I get all my unix commands on Control (emacs keybindings everywhere including ctrl+a to go to the beginning of the line, ctrl+c to SIGINT), and all my GUI commands on Command (cmd+a to select all, cmd+c to copy). Meanwhile in other OSes, how to copy/paste depends on what app you have open.
(And meanwhile I get accents and special characters on Option, while non-ASCII input is a mess in other OSes)
The package manager isn't preinstalled, but installing Homebrew is really straightforward, and if not having something installed by default is a problem, I don't know any OS that does any better.
I am not sure you've used Linux if you think "everything is just there already" is an accurate description of it... Do modern Ubuntu versions even come with gcc built-in? Maybe you have some obscure distro that bundles literally everything, but using a package manager is seriously not very hard.
Ten years ago, when I tried to switch from Windows to Linux, the defaults were ridiculous, and I bricked the install trying to make it usable (I messed up a poorly-documented config file trying to set up multiple monitors). Meanwhile, ten years ago, multiple monitors worked out of the box when I switched from Windows to Mac OS X, and everything else had sensible defaults.
Like one year ago, the last time I touched Linux, I tried Ubuntu again, and when I plugged in an NTFS drive, it told me something was wrong and it needed to be mounted in read-only mode. It didn't tell me how to mount it in read-only mode. It didn't have a button for mounting it in read-only mode. I had to google for it and type in an obscure terminal command. Meanwhile, I can plug in an NTFS drive to Windows and it just works, no need to touch Google.
This is the point that I stopped reading. Terminal.app on OSX 10.1 was better than cmd.exe... and Terminal.app was a fucking pain in those days. But you know what? I didn't have to use lynx to surf to linux-usb.org to figure out the arcane incantation to issue to mknod to get my USB mouse working when I wanted to install Linux on a computer (this is not an exaggeration, and both experiences are circa the same era).
I used to use Linux for this reason, but it's no longer a factor in my opinion.
Ideally your development environment should mirror the production environment, and just saying "the server is running Ubuntu Server 14.04LTS and I'm running Ubuntu 14.04LTS" is a pretty lazy and incomplete way of half-achieving that goal. What about your nginx config? What about your permissions? What about your PostgreSQL version?
Whether you run Mac or Linux, you're still forced to solve that problem, and the best tools to do it are all available and work great on a Mac. Vagrant is relatively painless and works really well.
What has mattered most is that a staging env mirror the prod env. This I have experienced and built numerous times. Also, an integration env between development and staging has also been fairly common.
Developing on one platform and deploying on another means you find more little incompatibilities, and can expose a lot of bugs that failed silently or did the wrong thing on one OS but broke visibly on another OS.
The reason I ask is I suspect you use something very specific that allows you to be very productive.
Also, what kind of work do you generally do?
All Linux desktops that I've used look like a cartoon. There's a lot of design theory you can read about but one thing I've never liked with any of the icons is the dark outline and thick lines and over-use of shadows. Still, to this day, even when I tried Elementary, it's not much different. This has been going on for over a decade and it's the accepted look and feel.
Fonts. Granted, Google fonts are avail now, but Mac font rendering just looks better. Linux still, in my mind has not improved much on this. Honestly, I think Helvetica looks great and there's a reason: it's battle tested and has a long, successful history. Linux distros couldn't/didn't want to license Helvetica. Windows made Arial and the rest is history. (ClearType in my mind looks much worse than Linux, so points for Linux there.)
For the Mac terminal, I use it every day and have for a lonnnng time. It's gotten better over the years for sure with tabs and better rendering. I run fish shell in mine and I don't feel like I ever run into any issues with it. I'm not sure what all the hubub is about Terminal.
As for key layouts, Windows is similar. A Windows key where the Mac command key. I use a wireless Microsoft split kbd at work and it works fine with my Mac. I use my Apple keyboard on Linux servers sometimes and I don't get lost in some dark place trying to type my way out to no avail.
ALL my servers are CentOS. I never have any problems shelling in, using vi, getting work done. This has never been an issue for me. And frankly, I dunno why it would be. The Mac Terminal has never blocked me on these things.
I spent a lot of time with Slackware, Redhat/Fedora, Gentoo, and FreeBSD on the desktop. I think Linux is great, but I'm just over fuckin around with things. I wanna work, read/post the web a little, and then have a life. It's awesome if you have and want to spend the time compiling your kernel - I did that and I'm glad I did years ago. But I think after a while, endless configuration becomes old.
macOS is not perfect and I'm actually waiting for the 'Snow Leopard' bug fix release that hasn't happened in a long time. I'm not sure what's going to happen with macOS over the coming years. For me, it hasn't gotten so bad that it's unbearable. I do dislike A LOT the stupid animations for desktop switching. The fact I have to find a utility that disables that (for anyone looking for this it's called TotalSpaces) is moronic. But overall, I've been fine with each upgrade.
The UI is rock solid for me and stuff pretty much just always works. I might be one of those outliers that doesn't experience backups not restoring or iCloud completely dissolving people's music libraries. Dunno..
To each his own I guess. I'm not super excited about some Apple releases this year, but I think there's a lot of drama queens whining about things that don't matter much. And only Apple gets this type of attention. We'll see what next year brings.
> It's awesome if you have and want to spend the time compiling your kernel - I did that and I'm glad I did years ago.
you're being just as bad as his asinine assertion that Windows' cmd.exe is/was better than Terminal.app. It seems more like you're committing the same sin of using experiences from years gone past to colour what you think today's situation is.
With the new Ubuntu capabilities of Windows the terminal isn't so bad. It still leaves a lot to be desired but I think they're well on their way. I wouldn't be surprised if in another year Windows 10 is just as good in nix. At least that's what I'm hoping for.
I do feel like MacOS does a better job multi tasking though...
Granted, Xcode is a piece of crap too - it's so buggy and unstable a lot of the time. But I can at least read or figure out what's going on. VS, tiny fonts, things you can't read, tons of "what's this for?" configuration.
After my playing around with it (and I used the first few versions of VC years ago) I was thinking, yah, I don't think I could get into this dev environment again.. :-\
For contemporary web and mobile app development: absolutely, no argument.
However, if your doing VR development, you're much better off with Windows. If you do lots of systems-level programming or ML with stuff beyond toy data sets there's a non-zero chance that you're better off with Linux.
These days, VR and ML are pushing the envelope and Apple isn't building hardware To keep up.
No Linux distributor is ever going to do this on its own. Windows and Mac have good hardware support because the hardware manufacturers make sure the OS works on their hardware. The legions of Linux powered devices show Linux is perfectly capable of running anything; it just needs the support of whoever makes the hardware.
What about Dell preloaded with Ubuntu? Dell should be making sure Ubuntu works, and if it doesn't, you can at least call Dell and blame them, just like you call Apple and blame them if OS X doesn't work.
Dell is limited by Windows not being Unix-based and not being open-source. Dell is losing thousands of sales by not having a Linux – Apple users don't switch even though everyone wants Dell laptops today. Dell has a very pro image, have sold reliable hardware and as far as I'm aware, their OEM drivers on Windows aren't compete crap (Is it Lenovo who shipped a root CA?). Dell could capture an incredible market by launching a stunning version of Linux, even if the OS doubled the price of their laptops. Heck, Dell could charge for the OS separately.
Whether they do it or not, Dell's future heavily relies on Linux' success today. I wish an independent software editor would do it, but if Dell does it, fine enough. We've finally succeed to align the incentives between open-souce and big powers at play.
But why? Imagine a sea change such that 30% of new desktop Dell machines are used under Linux by 2020. How would that benefit Dell? They appear to have passed on (or mostly passed on) the savings of not buying a Windows license to their customers in the past. Hardware manufacturers making Linux drivers work flawlessly is to be lauded and hoped for, but the current desktop Linux market isn't high enough for it to be anything other than a pet project or PR exercise: spending the cash to make drivers work perfectly on Linux doesn't seem likely to do much to improve sales or lower costs, costs money, and for many drivers would even help competitors to the extent that they use the same components.
Don't you think that it's rather stuff on top of Darwin (e. g. Cocoa and the default apps) and the hardware support that make "things work" on macOS?
> Sorry for the wall of text, but if you have any suggestions for me, please share them.
What Linux distributions / desktop environments have you tried so far? Setting up dual-boot on a Macbook is rather good supported IIRC.
You're right. I have never actually used a BSD OS that is no OS X, but I have a suspicion that a lot of the stability in OS X is due to BSD.
> What Linux distributions / desktop environments have you tried so far? Setting up dual-boot on a Macbook is rather good supported IIRC.
A few years ago I spent quite a bit of time playing with Ubuntu. I grew up with Windows, but after 8 came out, I had essentially no desire to ever touch Windows again. People claim Windows 10 is not that bad, but not that bad isn't good enough. Linux Mint was pretty nice as well. Elementary OS seems cool. CrunchBang was nice for a super lightweight system.
I'm pretty sure it's due to the drivers, Linux would be fine too with official Hardware support.
> A few years ago I spent quite a bit of time playing with Ubuntu. I grew up with Windows, but after 8 came out, I had essentially no desire to ever touch Windows again. People claim Windows 10 is not that bad, but not that bad isn't good enough. Linux Mint was pretty nice as well. Elementary OS seems cool. CrunchBang was nice for a super lightweight system.
You might also try Fedora (my current favorite). Korora is a nice way to have it configured out-of-the-box: https://kororaproject.org
My day job is embedded electronics and I prefer to use macOS. I recognise this limits some of my choice of tools but also makes tools available that aren't options for my Windows-using colleagues. Comfortable access to Mac-like tools (OmniGraffle, Acorn, various office suites and code editors) and unix-like tools (gnuplot, LaTeX, simulation and scripting languages) makes up for the fact that I have to run a VM for the accounting software (MYOB) and the occasional Windows-only configuration utility or firmware uploader. Thankfully the business uses the cross-platform Eagle for schematic & PCB work. I've been and Apple guy all the way back to the Apple II so to me, it's nicer to use an OS that I grew up with and suffer the occasional trip to a VM.
The only hassle is that I have to get the WiFi firmware from non-free in Debian, but that's just a Debian-ism.
Apple should have done a full touch input screen on the MacBook. It might not have been perfect, but it would have been lauded as revolutionary by the mainstream media. By not doing it they have now given their competitors the chance to grab that market.
When Apple does eventually make a full touch input screen MacBook, Apple Pay will be a part of it. The Touch Bar is just a stepping stone to get to that point, but it's a step they should have skipped.
The Touch Bar seems distracting since I don't really understand why one should look down and search for what to press instead of simply using a keyboard shortcut via muscle memory. But I have yet to try one and I understand that for stuff like a video editing timeline overview it may be suited - it's an additional display showing information afterall.
On the other hand, a full screen touch input like the dell XPS feels like the least ergonomic thing. How are you supposed to interact with it? Holding your arms up extended to the screen? 
I surprised you don't envision that there must be a huge product development testbed at Apple, where they go over all these options in detail. They sold 4-6 million macs per quarter for years. They've been a product-development company ever since their inception. Sometimes it seems as if people think Phil Schiller and a summer intern are making these decisions on the basis of gut feeling.
This is like when Apple pulled back the curtain after the "Antennagate" brouhaha a few years ago, and it revealed things like a huge EM test facility, a CT scanner, etc., etc. (http://www.macworld.com/article/1152771/wireless_lab.html)
* while the mouse is precise and allows for high information density, touch requires big targets since a finger is not so precise - so Windows 10 has big targets that waste lots of space relative to a UI that is designed solely for mouse/trackpad use
* touch allows interactions like swiping, pinching, and multi-finger gestures, but because Windows 10 has to support a traditional mouse as well these are rarely used or aren't used effectively
A touchscreen does not work well with an interface that's designed primarily for use with a keyboard mouse, likewise a keyboard/mouse can't replicate all touch interactions effectively. Trying to design for both in the same UI creates a lot of compromises that will delight neither group.
I'm not so vision impaired that I need to do this on a day-to-day basis, but it's great for zooming in to see if I need to adjust a CSS border by 1px or something.
I haven't tested this thoroughly but I believe Chrome also supports the same set of touch events it does on Android. So if you want to make sure the mobile version of your site is touch-friendly, having a touch screen is less clunky than trying to emulate it with a mouse.
I discovered that I was naturally touching the buttons in dialogs and web pages and the checkboxes and radio buttons in forms. It's faster than reaching for the mouse or the trackpad. With the trablet it was the only way and it was good. No gorilla arm.
Touching links in browser can be fast too, but the target must be big enough. HN is particularly bad at that.
Basically everything that is easy to do with the touchscreen of a phone and a tablet is easy also with the screen of a laptop. But the screen must not move when you touch it.
Some Apple employees might use iPads or iPhones.
From a personal perspective, I agree. I think we generally forget though, we are vastly in the minority and this technology is designed for the layman
Basically my litmus test for this stuff is "would my technologically illiterate mum use and understand this. Will it enrich her computing experience". If yes, it's not a dumb idea. We'll see how the market reacts though
Right now I only have 1 VM with one IDE open (thank god for vagrant), but I can have as many as 3 VMs and two IDEs (mixed .net and java shop here). Pushing 24GB of RAM in use is not uncommon for me (including the 50 or so chrome tabs and what not).
Could I make do with 16GB? Probably, but I'd have to change my development habits, and I don't really want to.
What do you do with 50 tabs? I usually keep 10 open at most.
That said, I haven't used it and don't want to sing its praises too early. But I also don't want to wish it dead on arrival.
* Adjust screen brightness (x2)
* Adjust volume and mute (x3)
* Adjust keyboard brightness (x2)
* Power button (x1)
* Play/pause and next/previous (x3)
* Rearrange the desktop windows (x2)
So, if you launch an app that uses the touch bar, will you lose the ability to adjust the brightness and volume?
If you look closely, those keys have things like "F1", "F2", etc. written on them. They're function keys.
What makes you think they would do this? The arguments they've made about MacOS fundamentally not working well with touch input make complete sense to me. iOS was designed for touch input, MacOS was designed for pointer input.
I think they could have added the fingerprint sensor without adding touch bar if they had wanted to - they're not the same hardware.
Have you used it?
This. This x 1000.
Everyone is complaining without any hands on experience. The "magic mouse" is one of my least favorite pieces of tech to come from Apple (I use a trusty Logitech) and I do 95% or more of my work with an external mechanical keyboard. I wouldn't even notice the change and I think a lot of people wouldn't, either.
The track pad is lightyears beyond anything I've had from Lenovo (can't speak for HP) and has to be the One Killer Feature™ that would make me ^happily pick a brand new MBP.
They really should support more ram though...
This. If I want to pick one feature on Macbook (Base/Air/Pro) hardware side (Obviously I can not live without macOS because of its Unix-like nature plus all the major supported 3rd party softwares) then that would be Macbook's touchpad. It's absolutely irreplaceable and lightyears ahead in scrolling experience than any other damn laptop.
HP, Acer, Dell... Nothing comes close.
Every new thing that Apple does gets a lot of negative attention, remember the launch of the iPad? It was being mocked and laughed at but now everyone seems to have a tablet. Remember this?
Another argument I saw is "they force users to look down at their keyboard". I still have to meet the first user who uses the function rows blindly, besides the esc key it wasn't that useful and everyone was looking down at the keyboard to find the right keys already.
It intrigues me and I would like to try it out.
No escape key. Less touch space than a Surface Studio. Lame.
Also, I don't think Apple would add such an expensive piece of kit (I doubt the price difference is mostly margin. Can you buy LCD panels of that size or were they specially made for them? How hard is it to make such a thing robust? A thin stroke of glass breaks easier than a full screen) if they thought it to be a UI nightmare.
But since I know so little details of this, that's mostly guessing.
why repeat somebody's else mistakes?
I don't want fingerprints all over my screen, there isn't much real value in a touchscreen laptop for 80% of users, and their tablets already cover those bases (especially with the advent of the iPad Pro).
- Built in LTE modems on all devices
- 1 TB RAM optional
- 4k Touch Screen
- Two Day Battery
The problem is that it needs software support. Which means adoption. And that's a problem, since it is only rolling out in the newest MBPs. Had the entire line been refreshed, developers would at least count on it being there and could justify allocating resources supporting it.
Also, what's the external keyboard for, now?
I disagree that Macbooks need touch screens. Touchscreen ergonomics are terrible, unless you change the form factor.
If that's the case, wouldn't it have been a lot easier to replace only the power button in the top-right corner rather than creating a whole interface device to replace the function keys?
i figure if touch id was a priority they would make a huge effort to update the mac line with a touch id sensor at a bare minimum. as it stands now the decision making seems fragmented and unfocused.
And make you move your hands off the keyboard area? No, thanks.
Apple like to make slim, light products. And that's a good thing! There's always a compromise between size/weight/power usage and performance, and I don't think the choices they're making are bad ones. I'm sure if they could have put 32Gb in there without sacrificing some other aspect of the design they would have done so.
The negative reaction to touch bar seems to be mostly from people who haven't used it, the press reaction was positive. I use vim but the escape key is horrible to reach on a Macbook Pro anyway so I rebound it a long time ago. I've read bizarre complaints that developers 'need function keys for single step debugging' as though that's not going to be possible with touch bar.
But then I never really got the 'Apple software quality' meme either so maybe I'm not representative.
The negative reaction is not because the new MBP is terrible when viewed in a vacuum, it is because people who would like (or actually need) more powerful hardware than the one-size-fits-all approach that seems to be Apple's current course are no longer catered to, or so it seems.
Personnally, I don't really care about the touch bar one way or another, but what I do care about is that I would like to have one machine I can do all my work on, which involves a wider range of things one a daily basis than is typical (e.g. video/image editing, GPU powered number crunching, coding, and sitting in moving vehicles plugged into a bunch of stuff). In the past few years, the 15" MBP has been the machine to do it all, but in it's newest incarnation(s) I am no longer sure it would still be the best tool. It seems like gimmicks are added, but useful extras are stripped away. Maybe it's just in the uncanny valley of progress with USB-C, but for the moment the way they went about it all or nothing seems like a major inconvenience, with all the "legacy" hardware I need to attach. And there's minor things like removing the power brick's cord.
As such, my first instinct is also to bitch and moan, as now it looks as though I need to find a new setup in the near future, and damn Apple for building something for the median user, but not for me. I, too, like to think that though I have an atypical usage pattern, what I do and how I talk about it benefits Apple enough that they should at least invest a bit of effort to try and keep me on their platform.
I don't mind getting new connectors. I wasn't outraged at no headphone jack on my iPhone, even though I listen to my earbuds every day. Ok, so I need a little 2" dongle, big deal. Apple used the space for other things, cool, makes sense, moving on. An all C-style port MBPro, ok, that's fine with me. Progress. Move on and I'll take the latest Thunderbolt speeds.
But, the touch bar, yah, I dunno. One one hand, I was totally one of those people that, when I saw the iPhone and Steve said we're going to use a virtual kbd, I was like, awesome, makes sense, move on. Touch bar I _could_ see some cool uses. I do like the touch id part. That seems useful. I would agree tho on underwhelmed on specs that were late and raising the price. I've always maxed out my Mac laptops, so they've always been expensive, but technology is supposed to get cheaper every year and besides touch bar, there's no real new tech in the MBPro.
I like Tim Cook, no grudge against him. But it does feel like the peak of Apple innovation is over. iPhones are all just incremental every year. Apple TV is like, meh (even tho I have one and that's all we use on our tv). The Mac Pro is stagnating while Microsoft (of all companies) actually released a kick ass looking new desktop - hell hath frozen over. Apple has exited the screen business. Their Airports, which once (a long time ago) were really good, are now just meh. I have all these products and more and there is now a definite push going on to dumb down of all their products in regards to the Pro user. The sun is setting on us.
I'm not horrified by this per se since what really seems to be going on is Apple is milking it now. They probably have another 5-10 years where they can do this, but after a while, I think people in general are going to start looking for alternatives. Developers I work with are already talking about this - the influencers are on the move.
All a company has to do is create a good enough MBPro circa 2010 with modern specs, clean up Elementary so it looks less like a cartoon desktop, and get some bigger name native apps and they would be set. If you could enable 'grandparents mode' while keeping pro mode in tact, then the influencers might be able to recommend it.
I can't find the link to it but one of them said something like "I'm an influencer too so you [Apple] should care that I'm switching!"
And another switcher story explicitly mentioning Unix:
And notice this from the tech specs of the Titanium PowerBook G4 circa 2002:
"Whether you use a Mac, Windows, or UNIX system, your search for the world’s best high performance thin and light notebook computer is over."
"Complementing this performance platform is Mac OS X—a supermodern operating system that combines the power and stability of UNIX with the elegance of Macintosh."
And don't forget about the former NEXTSTEP/OPENSTEP users who more than likely migrated to the Mac in order for them to continue using an updated (if with a different UI) version of the operating system they loved.
They (myself included) are disappointed by:
* A pro machine with underwhelming specifications
* Connectors that now few people know which is what. I feel bad for the amount of arguing and screaming workers in Apple stores are going to get over USB vs USB C vs MagSafe vs Lightning vs HDMI vs Thunderbolt vs Headphone jack -- Heck I own macs and I'm not even sure what all you need for a new iPhone and a new MacBook Pro
As a great example, someone I know that describe's himself as an "Apple Fanboy" spent a half hour talking about what a flop the new MacBook is while wearing his Apple watch. That really makes it sink in what a lemon people think the new MacBook is
"How big is the hacker market, after all? Quite small, but important out of proportion to its size. When it comes to computers, what hackers are doing now, everyone will be doing in ten years. Almost all technology, from Unix to bitmapped displays to the Web, became popular first within CS departments and research labs, and gradually spread to the rest of the world."
Today, hackers are leaving Apple.
Yeah... not really. Never happened.
In the 90s, the canonical hacker computers were Amigas and Ataris. And soon thereafter, Windows PC, during the Windows 3 -> 95 transition.
Or if you want to go back another decade, Apple ][ and C64. Now these were the ultimate hacker computers.
Macs at the time were mostly used to create newspapers, slideshows and graphical assets. We're talking MacIntosh and Mac+, here. You never saw these in LAN parties, trust me.
Cerainly they do. Black electrical tape is an effective logo-hider for laptops and cameras.
It is also great for suppressing those bright blue LEDs that feature on many devices.
It's kind of a shame they've re-added the "MacBook Pro" text below the screen, I loved the debranded look of business end of a MacBook Pro.
On my late 2013 MacBook Pro the only Apple branding I can see is the small Apple in the menu bar. That's really cool.
LPDDR3 being 30% less power drawing than standard DDR4.
So. More ram or more battery..
However I have a personal vendetta against Lenovo for their absolutely abhorrent practices in terms of consumer safety and their declining hardware standard.
> To put more than 16GB of fast RAM into a notebook design at this time would require a memory system that consumes much more power and wouldn't be efficient enough for a notebook.
Nice to get a reply from the top as I was wondering why it was 16GB max too. I can't comment on the veracity.
I'm a Windows user, if that makes any difference.
Actually, I'd guess someone is already working on it :)
I kinda suspect we're going to see a replay of the long slow decline into mediocrity that Apple experienced before Jobs' return. With higher prices and a seeming lack of product vision going forward, I suspect the shine on Apple products for developers will fade.
I mean, maybe I just don't get it, but the touchbar seems kinda like a boondoggle (and, if it is going to exist, I wouldn't want it to kill my esc key). Then again, I still don't really get the touchscreen on laptops. I have one, but rarely use it.
Without meaning to be rude, this comes across like a 90s platform wars usenet post. There is no tax - it's two different products with different features and different prices.
If you're happy with your choice, that's great! I like and use computers a lot and don't buy them that often, so I don't mind spending a bit more to get the machine I want.
Admittedly, if you really love macOS, buying a Mac is a reasonable choice, and the only realistic choice for non-technical folks (building a Hackintosh is non-trivial, and a license violation). But, I'd just be installing Linux on it, anyway.
I've personally seen this exact same form of post in various places for almost a decade now. There isn't an Apple tax though. Once you look at actually comparable hardware from the other manufactures you end up with similar prices.
And, sure, it's an argument that's been made for years...because it's mostly been true for years that Apple products are expensive, even when compared to similarly spec'ed and similarly high build quality devices.
I love new macbook pro, I think it's great, especially its new touch bar, lighter and thinner form and a longer battery life, not much else I wanted honestly.
Almost all of it is Chrome on macOS. This is without VMs, video editing, etc. Just standard development tools.
Sure, I may have some untrusted code hijacking my threads, but I'm pretty sure I'd enjoy a MBP with 32GB of RAM.
I agree most developers won't need that amount of RAM, but having to shut down parts of the network that aren't applicable to my current work is annoying to the point I'm switching away from macOS to Linux on a 32GB Thinkpad.
They have a constant rolling demo, and two things struck me.
The changing touchbar display constantly distracted me from the screen.
Also, the little square area on the far right for the touch sensor doesn't blend in nearly as well as the photos make out. Worse, presumably for symmetry, there's a square of the same size at the other end - so the display for the 'Esc' key is actually the distance of one key in from the left hand edge.
Use the Touch Bar as an extension of the keyboard and trackpad, not as a display.
Although technically it’s a screen, the Touch Bar functions as an input device, not a secondary display. The user may glance at the Touch Bar to locate or use a control, but their primary focus is the main screen. The Touch Bar shouldn’t display alerts, messages, scrolling content, static content, or anything else that commands the user’s attention or distracts from their work on the main screen.
This essay resonates strongly with me, and I wish Tim Cook saw things this way. But in my heart I realize that it is probably only an accident of history that the most polished consumer computing device company in history happened to make a great Unix developer box.
Although it's undeniable that developers were key to Apple's resurgence, the need for embracing open source and modern free software was only necessary because of Apple's weak market position. We know this because of Apple's failed attempts at pushing their own standards in the 80s and 90s when they got their lunch eaten by Microsoft. Interoperability was something that Jobs grudgingly got on board with when he realized he didn't have the market clout to force standards down people throat. Apple now has that clout. No matter how bad the Mac gets, there will still be developers for iOS as long as Apple keeps delivering on iOS.
Personally I think I have to stick with the Mac for a while because no one else is producing a software/hardware package that is anywhere near as nice overall, but maybe I'll take pg's advice and walk around some college campuses to see what are the kids who can't afford Apple's immaculately overpriced machines are using.
Also the old Jobs-era Apple would never have released a machine where you couldn't plug in any of your existing peripherals without adapters... I'll just leave this here: http://lowendmac.com/wp-content/uploads/bondi-imac-right.jpg
Though unprecedented, I predict this situation is also temporary"
Did PG's prediction come true?
Perhaps "lost" is too strong a word - they weren't interested in keeping it.
It's a pretty good read though. At the end, there's a mention of % of YC people on OS X. I bet anything that OS X would be the dominant platform in that demographic these days.
I hope his father bought the shares this time!
Typed input is slow. Until USB can wire into the brain, we will continue needing input help. Perhaps the Touch Bar will, with the help of software, make the data channel to between brain and machine a little faster.
The UX of the Touch Bar's software will effectively determine productivity increase and adoption. In a world where Moore's Law has run its course, I believe an improvement of above 20% input speed will make it a success.