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The reason I dislike C++ (since about the 2000 as well) is that while it is possible to shackle yourself to only using C++ RAII etc, the vast majority of code in the wild (and in libraries, etc) does not. It does 90%, but that doesn't get you 90% of the benefit (maybe 50%, maybe 0%, depending on your point of view).

You can do essentially all the "C in crazy ways" in C++ as well, and people do. In my opinion and experience, it isn't what the language provides, it is how it is used in practice - and again from my experience (YMMV), C is used sanely and C++ is not.

I think the profusion of use-after-free bugs and memory leaks in C code running all over the place should put the lie to this. And, further, modern C++ allows you to firewall off the damage of bad C++ and most C, when you are forced to interact with it, via unique_ptr and your own enforced RAII. (And the idea that using this is so pejoratively "shackling" is bonkers to me; being "shackled" to the use of railings on walkways over a pit of fulminating acid is just the worst.)

The idea that people use C "sanely" more often than C++ (or, you know, something actually good--further shouts, Rust!) doesn't pass the smell test. Are you checking the retval of every sprintf? Are you writing goto drops in every method where there's allocated memory, diligently checking every error code, and properly bailing out, every time? If so, you're that one percent. But you're probably not. And that's not a slight--I'm not, either. That's why I am proud to count myself as a member of a tool-using species, because we build (and have built) better tools to compensate for our flaws.

"shackle" was a bad choice of word, I agree. I meant to say that you might be disciplined enough to never use anything except RAII, but most (users/libraries) aren't.

> If so, you're that one percent.

I probably am that one percent (and I don't use sprintf, because there is no sane way to use it). When I say people use C "sanely", I do not mean that they never err in any way, far from it. And my observation (your mileage obviously varies) is only that C code bases that I tend to use and meet (e.g. x264, ffmpeg/libav, the linux kernel, the Nim compiler) tend to be saner than C++ code bases that I tend to use and meet (e.g. libzmq, although that one improved dramatically since 4.0, and is now almost sane, boost, stl)

I admit that I have not yet met a C++11 codebase with lambdas - that might have restored sanity. But even if it does, it does not retroactively bestow that goodness on the millions of lines of code already out there.

I stress again - I am not passing judgement on the language, but about how it is used in practice, through my own sample set. If I work on a project in which I can dictate the exact subset, choose the people, etc, I might pick C++. But in most projects I'm involved in, the constraints are dictated in some way or the other that makes C at least as good a choice (and often better) than C++

I completely agree and would, most of the time, choose C over C++!

Except, that I have seen C++11 codebases that heavily relied on lambdas. And that was far from sane. I am very familiar with lambdas from pure functional languages and partially ones (python, ...). But all the syntax specifics, brackets, ... in C++ made it a very annoying process to understand, what was even going on at all.

Using short functions would be more lines of code. But at least I would have known right away what's happening in the code.

And we already could take advantage of many of those positive features with C++ARM.

Hence why I eventually did a Turbo Pascal -> C++ transition, with a very very short stop in C.

I was lucky that our technical school also had access to Turbo C++ 1.0 for MS-DOS on their software library. As I was not getting why should I downgrade myself from Turbo Pascal 6.0 into C.

Already in those days of "The C++ Report" and when "The C/C++ Users Journal" was still called "The C Users Journal", there were articles how to put C++ features to good use for increased safety.

And this is a major culture gap between C and C++, that I have observed since then, yes we also get the performance obsessed ones, but there are also the security minded ones.

I seldom see talks about how to increase type safety in C, their C99 security annex is a joke as it keeps pointers and size separated, and is so highly regarded that it was moved into optional in C11.

C++ community on the other hard improves the standard library to decrease the unsafe use cases, promotes guidelines and is trying to reduce the amount of UB use cases.

This is a really interesting notion. I'd love to follow up with you offline. Drop me an email?

So that's easy:

  #define NEW(t, args...) ((t*)malloc(sizeof(t)) && t ## _construct(args))

  #define DELETE(t) (t ## _destruct() && !free(t) && (t = NULL))

This isn't sufficient unless you consciously error-check and goto-trap every single failure point in your code. Which you might do. But you'd be the literal one percent. If not the literal one permille.

In DELETE(), is t the variable name or the type name? It is used as both, which won't work.

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