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Healthcare and education are two of the big use cases I'm seeing outside of the gaming space. Architecture and real estate is another space that is seeing traction. Right now a lot of energy is going into improving how people work with 3D tooling (engines, 3D modeling and formats, etc) but I can say concretely that I see quite a few non-gaming projects and companies working in a number of verticals with VR.



I'm also primarily seeing production use cases of Journalism, E-Commerce, Real Estate for WebVR.




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