It is as if AT&T said you could only use a certain phone to make phone calls. Or ConEd said you could only use certain appliances with their electricity. Or Intel said you could only use their compiler to write programs that run on their processors. The list is endless.
This is an exercise in futility. Apple really needs to give this a rest and relax. Let the market place determine which application experiences are better than others.
In 1968, the Federal Communications Commission allowed the Carterfone and other devices to be connected directly to the AT&T network, as long as they did not cause harm to the system. This ruling (13 F.C.C.2d 420) created the possibility of selling devices that could connect to the phone system using a protective coupler, and opened the market to customer-owned equipment. The decision is often referred-to as "any lawful device"...
Here's to hoping this same ruling happens in the wireless space next.
I think now with the iPhone, we're getting to see what it might have been like if Apple had dominated the PC market.
As a result, the Mac's toolset essentially consisted of whatever Apple had written, for a couple of years, while development for the PC exploded instantaneously and you could do anything at all with it -- even if it looked like crap, you could actually do what you wanted, and soon enough, Windows came out and it looked less like crap.
Jobs has just barely learned the lesson of 1983. There are lots of apps available for the iPhone and iPad. What he hasn't learned is the larger lesson, which is that owning an entire market might be lucrative in the short term, but in the longer term it won't work.
That already happened in CG/3D space, mainly thanks to Autodesk. Mac is starting to lose ground on editing as well due to AVID getting better for smaller shops. I can see it happen in graphics design area soon also.
They have no "soul" (corporate culture) nor anybody with sufficient power and vision to at least try something like this.
What would be smart of them would be to increase the prices on Mac products as to make them much less desirable compared to the PC variant. This would slowly drive users towards PCs. I know a lot of designers that bought Macs precisely to run Adobe software. So if they make it even more expensive perhaps designers will start using Windows variants some more.
Then again, once you get used to the Apple way of pricing things, Adobe's move might seem natural and business will go on as usual.
Yes that has worked so well for mobile phones so far...