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Then perhaps it will become necessary to design games for replayability, rather than on-rails linear stories. Games != movies. I don't see that as a bad development.



For some that would be a sad development. Certain able gamers depend upon a sliding scale of difficulty, and at the lower end it could be a slightly interactive movie like experience. Casual players too may prefer a simpler and story focused experience. Requiring a lot of branching and variation may limit story depth.




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