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> To me, a gif (at its best) is effectively a quote from a video...

This is a very nice definition. Thanks!




In that analogy, to me it comes across as a quote written in very large font, double-underlined, and surrounded by exclamation points.

Take, for example, the context behind "What is GIF May Never Die." I don't know the reference, but a Google search for "What is * May Never Die" says it's from Game of Thrones, and something to do with the Drowned Gods. But what does the video add to that quote? As far as I can tell, it doesn't. Or do I need to research further to understand the context for that specific scene?

(Transclusion would help here.)

For those who know the series, what does the video add to the quote "What is GIF May Never Die" to justify that use of space?

Or if that's not a good example, what's an example of using this technique at its best? Because the issue trackers I've seen which use GIFs this way come across as using a lot of inside-jokes that I don't understand, and saying little else.


Now you're getting onto a different issue, which is people using multiple megabyte+ gifs where a few lines of text would work just as well. It's the next step of the trend which sees most short text content posted these days baked into a background image.


That's more a problem with Twitterfied absurd message length restrictions. Rather than 200 bytes of text, you get 200 kb of pixel data. Progress!


Perhaps. Where's an example of this quoting done right?

And isn't my complaint the same issue that SquareWheel raised? ("it makes it incredibly difficult to focus on the text.")


Don't mistake the term "quote" here to refer only to quotations of speech; a gif can "quote" things that aren't dialogue. Body language; VFX; visual gags; animation styles. Add the sound back in—but keep the "short" and "looping" qualities†—and you can quote foley effects, "silly noise" gags, and acting tics.

In the same way that e.g. video games are at their best as an art-form when their interactivity is essential to their message, these visual quotations are at their best when they're "quoting" something that can't be reduced to static pictures and text.

I note that—where available—people seem to like using sub-second gif clips of old cartoon characters making very particular expressions, in place of emoji. These are quotations: quotations of body-language "acting" depicted in a TV show. We don't think of them that way because we're not "quoting" with rigour for the purpose of critical analysis, but it's still what's going on.

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† I don't know what to call these... pseudo-gifs. The type of thing you find on Vine or Tumblr: webm videos restricted to a 5-second length, autoplayed and autolooped, but played silently until clicked on. This form is just as common now as the classical gif for sharing, though you don't tend to see these audio-gifs embedded in articles.


I don't think I mistook you. The Popular Mechanics piece gives an example of quoting body language from Audrey Hepburn in the 1953 movie 'Roman Holiday'.

I don't know how I'm supposed to interpret that loop, or how it fits into any context. I can think of multiple interpretations, and have no way to figure out which one is meant, or if that mixture of interpretations is the point.

It's "Darmok and Jalad at Tanagra" for me, but without even the search ability that the text phrase has to figure out how it's used in context.

Do you have an example of how quoting is used in a good way?

> "quotations of body-language "acting" depicted in a TV show"

Similar problems exist in TV shows when actors require the watcher to know the allusion (or "quote") in order to understand what's going on. I remember as a kid watching the old Loonie Tunes and recognizing there was a gag, but not understanding it. My mom would explain that it depending on knowing that they were referencing some piece of 1950s American pop culture.

When done well, the quotes fit in smoothly. You don't need to know it's from an external source, though knowing that it does provides extra depth and texture. For example, see "References to 70-80’s movies in Stranger Things" at https://vimeo.com/175929311 .

But in mixed media of text and video, it's very hard to make a smooth transition. That's why I wrote that the clips seem to stand out in large font, exclamation points, etc., as a "look at me!" attention grabber giving the quote far more attention as a quote than as a supplement to the conversation.


The video in this instance adds very little. You get to the see the motion of the actor saying the words 'what is dead may never die', but a static image of the scene with the text written on would have been just as effective in this instance.

Unless it's a commentary on how often animated GIFs are pointless and bloated items which could be equally served by using static captioned images. In which case, it's hit the nail on the head perfectly.




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