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> This is doubly nasty in that Windows will insert a memory fence

Windows is not inserting any memory fences anywhere in your code. MSVC cl compiler will also only do so when you specifically ask it to do so by using an intrinsic.




> Visual Studio interprets the volatile keyword differently depending on the target architecture. ... For architectures other than ARM, if no /volatile compiler option is specified, the compiler performs as if /volatile:ms were specified; therefore, for architectures other than ARM we strongly recommend that you specify /volatile:iso, and use explicit synchronization primitives and compiler intrinsics when you are dealing with memory that is shared across threads.

> /volatile:ms

> Selects Microsoft extended volatile semantics, which add memory ordering guarantees beyond the ISO-standard C++ language. Acquire/release semantics are guaranteed on volatile accesses. However, this option also forces the compiler to generate hardware memory barriers, which might add significant overhead on ARM and other weak memory-ordering architectures. If the compiler targets any platform except ARM, this is default interpretation of volatile.

From https://msdn.microsoft.com/en-us/library/12a04hfd.aspx

Really, just don't use volatile.


I think I really need to read disassembler output of any code I compile with cl. Ugh.

I haven't seen it doing that on any of my code using volatile, mostly for CAS and fetch-and-add (lock xadd).




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