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Will this make the OS suck less? Seriously, at least for my use case, and in my opinion, OS X has been on a downward trend for a while (since 10.6). They need to fix the bugs, and get back to a nice stable OS that "just works." That's all I'm interested in.



I had kept my Macs at 10.6 for a long time but had to "upgrade" one of them to help my daughter with an iPhone problem (really annoying that you have to update your Mac just to copy files to a phone, but whatever). Everything was worse. Search was terrible. Mail was in the crapper. The weirdest shock was when I was using Apple apps and discovered they'd changed Shift-Command-S from "Save As" to "Duplicate." That move is really emblematic of Apple's direction with the Mac — arbitrary changes that either eliminate features or make everyday workflow more cumbersome.

I bought my first Mac in 1989. I bought my first non-Mac PC in 2015 and stopped using Mac altogether.


> Shift-Command-S

Basically at this point I'm recommending everyone to forget about iWorks apps (even though I brought a few people onto them earlier). I'm still holding on to Keynote even though the version compatibility issues are absolutely horrible, but it still produces the best presentations with the least effort, so I'm biting that bullet. To everyone else who's still using the old Keynote: Don't even think about trying out the redesigned one, nothing will be compatible anymore, just stick with it as long as you can!.

Meanwhile Google Docs impress me more and more.


Apple really needs to improve OpenGL support at least. Bump version to 4.4. They should also fix any OpenGL bugs in a timely manner.

Windows file sharing (at least with Windows 10 Pro) is pretty broken as well. Transferring multiple large files (especially 2 GB+) from OS X to a win10 file share seems to fail every time.


> Apple really needs to improve OpenGL support at least. Bump version to 4.4. They should also fix any OpenGL bugs in a timely manner.

Not going to happen. Metal is the One True Way now.


out of interest, what are the OpenGL bugs?





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