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Visual Studio Code could serve as a solid base for VS.NextGen. Following previously unheard-of paradigms (Unix) for Microsoft, Visual Studio could actually become modular, with each component becoming useful on its own.

Visual Studio Code would be the editor, Omnisharp the Intellisense platform, I think they were also developing some sort of common debugging interface, etc.

It would be a lot nicer than the current Visual Studio setup, where the installation drags in 6GB of cruft.

Of course, this would involve an internal power struggle between Visual Studio Code and Visual Studio proper, and I hope VS Code wins :)




I have a gut feeling that this is in fact the plan. People keep asking "When can we have Visual Studio on OS X/Linux?", but I don't think that's ever going to happen: VS is so tightly coupled with COM and Win32 that they'd basically have to write it from scratch, or write an entire Windows emulation layer. But what they can do is gradually add features to VSC until it does most of the things you wanted full VS for: Intellisense, deploy-anywhere frameworks and debugging being the main ones. Doing it that way will probably be more performant too.


They've demonstrated it too. With Roslyn being a "compiler as a service" and the OmniSharp umbrella of plugins, now VS Code and Sublime Text all have the same intelligence (and IntelliSense) that Visual Studio has. Everything else (IMO) is much easier chrome around that fundamental experience, and can easily be filled in over time.

In the C# talk at Build [1], they demonstrated visual debugging using VS code. It was pretty awesome.

[1] https://channel9.msdn.com/Events/Build/2016/B889




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