The deer currently has a 4-star rating, and I don't know how it's going to remove those stars since it doesn't look like it's programmed to try and hide from the police. Looks like it's a fugitive for life.
EDIT: Okay the stars went away, not sure how that happened. It's been a while since I've played.
EDIT2: I think I know what happened. The deer was in the airport, and that gets you automatic police attention. As soon as the deer was chased out of the airport by the tanks, the stars went away.
In GTA, you'd have to die or get away from the police long enough to lose the stars, and obviously the deer did neither...
It was probably teleported into the airport, then shot at by the police and army for a while until it was teleported out.
It did a sudden takeoff even in my country - Prague tram-cam is the best[^2].
Nice mix of nostalgia (been there), wanderlust (want to go back) and just awe at watching a slice of humanity scrambling across an intersection 8 hours 'in the future' and 6,000 miles away.
It's not quite the same but I felt it's relevant.
I'll use this if and when I need to experience a lot of humanity.
Always better to do it vicariously.
(it's a lubricating tram)
Someone should extend this to script a series of characters in various games and automate Twitch production to make a living.
In a physical zoo experience, the animals are caged and often just hide out the day. In the batshit-insane zoo, they'd be entertaining everyone all the time without any animal welfare issues.
In can foresee a time where the majority of people (e.g., not purists or those with money to travel) are more regularly entertained by virtual animals than the real thing.
Take GTA V, add Godzilla and let the public watch what happens.
The audience places bets.
That or amazon did for sure (owns Twitch)
I could walk around and do deer stuff, but no weapons or magic or talking.
Then some hippie bastard came along and tamed me! 
I had to follow him all around and do what he told me to from then on, on that terrible day.
This simultaneously allowed for some amazing emergent behavior (such as this deer experience) and some really regrettable incidents where an admin would be, for example, manually deleting trash someone had left lying around on a path and accidentally clicked delete on a player's avatar, removing that player "permanently" from the game (I think they were able to solve it via a full state rollback, but at the cost of other players' progress to resurrect one player).
I'm curious, how did that mechanic work? What stopped you from just refusing to follow orders?
More information from its creator here: http://bwatanabe.com/GTA_V_WanderingDeer.html
Here it is:
It's from GTA V, GTA IV was set in Liberty City
It's just odd that the title has "Grand Theft Auto: San Andreas" which is the exact name of an existing game but not the game being used.
For a video game, that is pretty impressive.
Edit: if you have a Google Cardboard-type device and a iOS or Android device to go with it, https://www.vg247.com/2015/09/24/just-cause-3-vr-app-ios-and...
Edit 2: I've also found that these Cardboard-style VR things work with the "cross view" technique: https://m.reddit.com/r/CrossView/about if you don't have anything aside from a screen but still wish to play along :)
Even Red Dead Redemption and Just Cause 2 achieved that a few years earlier.
Edit: now got caught in a glitch in some mine
I'm actually surprised it doesn't get stuck more often in other situations. Its controller seems pretty good at avoiding it.
Modding support in the GTA series is excellent, and has spawned a large community. It's refreshing to see as locked down games with DLC sold for extra are becoming the norm, with a few notable exceptions such as the Fallout series.
I've been having a lot of fun using a police mod where you can spawn FIB elite units that are allies. It'd be great to command an animal army as well!
I guess wrong time now!
But from my office I see a fairly large field surrounded by meadows, and sometimes deer will come there to graze. Having grown up in the city, I never cease to enjoy this deeply.
(Sometimes, grey herons will walk around on the field. I have no clue what they are looking for, though. Probably mice, snails or toads, I guess.)
It's a nice memory to offset the sheer terror of driving down a highway at night with heavy woods on either side waiting for a deer to stupidly jump out in front of you.
What this brings up is that the surveillance inherent in social media is different from traditional surveillance. As more-and-more websites encourage you to log into your social media account to use their website, so the degree to which other people can see what websites you are browsing. Its a gradual increase in sousveillance of one's own browsing habits for your online social network to see.
I am not criticizing anyone, but merely remarking at the growth of, for instance, Facebook beyond Facebook.com.
Edit: I just noticed the check box. It is actually optional, in this case, whether to make your comment appear on Facebook.com. Nevertheless, people's real names are appearing thereon.
Edit: Didn't know it respawns to a new location pretty often.
html5=true will play html5.
But I had to disable every possible ad/tracking blocker (even Firefox native) for it to work, kind of ridiculous.
P.S. The deer crashed, so its not moving.