I <3 HTML5
Even if you can't see more than the 3 boxes on the page, you have a scroll bar and a large, softly pulsating link that says "Sign up now, it's free ↴". And if you don't scroll down, all of the navigation is right there at the top anyway.
I'm glad they ignored the fold, and I think all designers should aspire to this level of quality and attention to detail in their own work.
Maybe some sort of visual cue or "bridge" would encourage scrolling, like stepping the paragraphs, or using an alternating left-right text-graphic layout.
(For reference, here's the old one http://www.crunchbase.com/assets/images/original/0003/8843/3...)
Hats off, Sam. Nice work.
Also, event thing confuses me. Do I have to add all my photos to an even or create an event for each of my 5000 photos or am I not supposed to upload my photos and only upload photos from a particular event. Really not clear to me.
I've got a few grains of salt concerning the UI:
1) The first four icons should be the most important: Share, Upload, Import, Download.
2) As a user I'm not really concerned about which uploader I'm using ("Advanced photo uploader"); it's far easier for me to read "Upload," and once I've clicked on it been informed as to which one I'm using. (Maybe with the option to switch.)
3) The privacy controls don't really work as toggles. The options are simple enough, but "Click to allow only friends to contribute" doesn't tell me who can contribute now?
Same goes for "Click to allow only friends to see event," I'm not sure who can see the event now?
And that gave me a bit of "angst," I don't really want other people to see my photos. The icons don't really tell me which mode I'm in and the text label can only tell me which mode I can go to. It would be great to know, without uncertainty as to which mode I'm actually in.
4) I can see from a design perspective that you've placed the "main" actions in the center, and that its 3 - 4 - 3 icons, but the problem is that I don't have any references for most of the icons, so I'm going to start at the left - And then I'm going to see scary/ "angst infused" privacy controls.
5) Delete is located under "event settings." I suppose that's ok, but I only found it by chance.
First try, Firefox 3.6 on Snow Leopard:
- Opened iPhoto and dragged a photo in, progress bar filled, but no picture appear, and no indication of success was given. Check file info and realized it was a NEF.
- Repeated process with a JPG. Progress bar filled, but same results.
Next try, Safari 4.0.4:
- Clicked upload button
- Selected two files
- Progress bar filled, but no pictures appeared, and no indication of success was given.
Now when I visit the home page, it says I have two events, but neither of them are clickable because they have no pictures.
Beautiful site though, I was really impressed by the GUI (if only it worked...).
We've started additional AWS Instances and things should be working normally and just a few minutes.
UPDATE (9:52 PST):
We now have 5 machines processing & resizing photos. There are still 6,500 photos left in the upload queue from earlier today. We're processing them LIFO so it may take us a few more minutes for us to get to the photos uploaded early this morning.
Since the queue is so large expect new photo uploads to take longer than they normally should.
If you have any more problems please email us directly: human -åt- divvyshot -dºt- com
When I create a new event, and click "Untitled Event" to edit it, it would be really nice if it auto-selected the text for me. As is I had to click, then double-click, so it's three click for a one click operation.
The same works for events; just substitute an e.
Ignore: back up: sam is someone editing the site live? I'm getting an "Unhandled Exception" ~ http://www.flickr.com/photos/bootload/4350032335/ I'd really like to try this app.
b) That redesign is seriously gorgeous
We'll expand support as soon as we can but we're at the mercy of the browsers here.
EDIT: I see it was designed in-house by Sam. Darn. Excellent team
Very talented guy. There are a couple CSS hacks in there that don't exist anywhere else on the 'net. Try to find them!
Some UI issues:
- The front page acts weird if you have it any less than full width. Things get pushed around in a weird way, including getting pushed off the page. But this is really just a nit-pick, because the important things stay on the page.
- The Flickr import is slick, but needs a progress indicator after you click the Set to import.
- The buttons at the top really should have some text underneath them. By themselves, I had to hover over each to figure out what they mean. I'm sure I'll get used to it after a while, but it's confusing up front.
- Twitter's disabling basic auth in June. Better get switched to OAuth soon ;)
Nothing major and a damn good 1.0. Great job!
Generally, there is too much hovering required. Reminds me old quests, where you had to hover over everything to see if some element accepts actions.
A few usability comments:
- I kept trying to click the buttons embedded into the help tips, but they're roll-over only.
- The ui doesn't respond instantly - probably because it's loading additional content. While we've been trained to deal with this on normal HTML links, the site looks enough like an application that it seems like things are broken. Please add some sort of progress indicator.
- Progress indicator while uploading, too. I tried uploading a directory and nothing happened. Then I tried another dir, and nothing happened. Eventually, the second directory started showing up.
- When I rotated my small image, the UI got messed up - the text field for the name of the image started overlapping the image itself.
Keep up the good work.
Yes. This bugged me. They looked like such beautiful buttons. I was kind of disappointed when clicking them had no effect.
While we have no plans in the near term to require OAuth, new applications should consider it best practice to develop for OAuth. [...] There are still a number of archetectural use cases to work through before we consider the deprication of Basic Auth. Before any changes begin to happen, we will discuss them with the community through the support channels, and give at least 6 months lead time before making any policy changes.
You'll notice sometimes when clicking a link that you'll see the dotted outline text extend all the way to the left side of the page. That's because the text inside of that element is actually way far off 9999em's to the left of your display. Like a bad act getting pulled off-stage by the big long hook around the neck.
This is the most awesome shopping cart I've ever seen online!
i'd stay far away from having users drag and drop goods into a shopping cart.
A drag drop shopping cart is far more interesting than a cart webpage, more intuitive, quickly manageable.
Instead of going with a plain old Google Maps widget, the designer made a 3D map of their area in San Francisco. I mean, just look at the attention to detail on that map alone. Street names are naturally absolutely positioned, the drop pin has rollover and active images, and clicking on it will take the user to a full map. Astounding job.
Another cool thing I noticed: Move your mouse near the "Sign up now, it's free." link. It start's pulsing. Move your mouse on top of it, and it pulses more strongly. Very nice.