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I don't have anything to add to the discussion, I am just really inspired by your work, you can see the trajectory of this project with each update. The environments look simply beautiful with the huge view distance.

The big unproven thing is building something that is fun. I look at Spore as this great unbelievable game engine that accomplished exactly what it set out to do. But they forgot to make the game fun, don't be Spore.




I agree. Funny enough I came into making this thinking the "fun" aspect of it would be the easy part. Just assemble all the pieces and suddenly it is fun, right? Concept is really key - doesn't matter how many features you have, if your core concept is no good you have no game.




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