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The demo uses 1/3 as much CPU as a similar Flash app would on my Mac. Very cool.



I'm not sure if that says more about the poor optimization of the Mac Flash plugin or the great optimization of your browser's (Safari? Mac Chrome?) JS interpreter.

Probably both.


There's a lot more overhead to the plugin model, since the browser has to call to the plugin via NPAPI and the plugin has to draw itself separately, vs. just being integrated into the normal reflow/repaint of the webpage.


[Safari 4, though I would expect Chrome to fare well too.]




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