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This is quite a coincidence, I first learned of Phaser earlier today as I was investigating various modern HTML5 gaming engines. I have finished writing the story for a game that's been in my head for years, and I am eager to move on to implementation now that the story is solid. I may opt to roll my own engine since I am well-versed in the necessary minutia, and I enjoy the learning experience. But on the other hand, it would be nice to release the game within the decade. Damn the relentless march of time.



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