Remind me of Alice, which had some beautiful levels.
I suppose I should count myself fortunate that I didn't Kickstart Woolfe.
Seeing these failed projects is grim reminder that just because you back something doesn't mean it will be delivered.
It doesn't help the perception that there are a lot of companies out there that seem to be using Kickstarter as a service for basically taking pre-orders though. Often I've thought "Why the heck is that big company with lots of money doing a Kickstarter? Isn't Kickstarter for people that wouldn't have the money to fund the project at all?".
A whole other debate, I know.
With the bankruptcy, it's questionable where purchases of this will go to, so you might want to keep an eye on the game's Steam forum.
(There was another game, the name of which escapes me, that had a similar issue, with it getting sold cheap, and the money wasn't going to the creators. I think it was this year's Steam sales, if anyone else recalls the game.)
Really? That's what you're posting when a group of talented artists see their dream shattered?
Sarcastic quote marks should be reserved to make fun of something someone actually did ... the person you're responding to said in fact that he didn't kick in on this project.
How, exactly, was their "dream shattered"?
They raised money that (they thought) was sufficient, and got to work independently on a game they loved. That's more than a lot of people get. Apparently the game wasn't very good. No one is entitled to financial success.
I mean, I know Alice didn't sell well, but surely someone pointed that out to them?