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The readme says litegl is a fork: https://github.com/jagenjo/litegl.js/tree/master#readme

Evan Wallace should get some credit. Evan created that fantastic WebGL Water demo.



True, without his lightgl library this project wont exist, but the first thing I did was to strip all the things I didnt like and improve from there. There is hardly any function in litegl that remains unchanged from lighgl.

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