The big questions for me are: What model formats does this support? How well developed is the animation support? How is the performance in large scenes and on mobile?
Performance could be improved, im aiming more to flexibility but i managed to have hundreds of objects with independent materials at 60 fps. For mobile i want to create a lightweight rendering mode because the current one has too many cases to consider.
The next release will be focused in bugs, and the one afterward in performance.