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But it is not a 3d modelling software, it is a 3D scene editor, like Unity. Improving the interface is the easy part, for me the important aspect was to be sure that all the important features are there, so now I can focus on improving the experience.



Exactly. 3D engine !== 3D modeling tool. If you are interested in a WebGL-based 3D modeling too, give http://Clara.io a try.:)

BTW we should figure out a way to connect Clara.io to WebGLStudio as it can be a source of content, both models as well as 3D animations (Clara.io has a full keyframe editor.)


Nice suggestion. Worth considerin




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