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Why Small Teams Win and Bigger Ones Fail (uxplanet.org)
5 points by juanito 8 days ago | past | web | 1 comment
Open Design: Freeware Tools for Designers (uxplanet.org)
1 point by DarkManZero 10 days ago | past | web | discuss
Fake UX Jobs and how to spot them (and avoid them) (uxplanet.org)
2 points by thedataangel 12 days ago | past | web | discuss
Don’t Make Me Think: 20 Wise Thoughts about Usability from Steve Krug (uxplanet.org)
2 points by thinkingemote 13 days ago | past | web | 1 comment
How to write website copy that emotionally connects with your customers? (uxplanet.org)
2 points by vipul4vb 13 days ago | past | web | discuss
Why data made design worse and how to make it better (uxplanet.org)
1 point by nhoven 17 days ago | past | web
4 Really Good Website Popup Ideas to Think About (uxplanet.org)
1 point by annaaria 20 days ago | past | web
4 Really Good Website Popup Ideas to Think About (uxplanet.org)
1 point by micbrain 21 days ago | past | web
Basic Design Principles We Forget About (uxplanet.org)
2 points by laurex 25 days ago | past | web
Why data made design worse and how to make it better (uxplanet.org)
1 point by shuoli84 26 days ago | past | web
Common webpage design mistakes – UX Planet (uxplanet.org)
3 points by amatheus 26 days ago | past | web
15 Simple Habits That Will Help You Become a Better UX Designer (uxplanet.org)
1 point by babich 39 days ago | past | web
Multidisciplinarity sucks until it doesn't (uxplanet.org)
4 points by xoxoavi 42 days ago | past | web
12 Helpful Typography Tools (uxplanet.org)
2 points by babich 44 days ago | past | web
10 quotes from a bad UX designer (uxplanet.org)
3 points by babich 44 days ago | past | web
6 Common Pitfalls When Prototyping (uxplanet.org)
2 points by babich 48 days ago | past | web
Wireframe, Mockup, Prototype: What Is What? (uxplanet.org)
1 point by annaaria 53 days ago | past | web
User-Centered Design: Process and Benefits (uxplanet.org)
1 point by miraismira 54 days ago | past | web
Wireframe, Mockup, Prototype: What Is What? (uxplanet.org)
2 points by micbrain 54 days ago | past | web
16 Rules of Effective UX Writing (uxplanet.org)
1 point by babich 54 days ago | past | web
Framer X: the hype, the powers, the challenges and the grand vision (uxplanet.org)
1 point by focuser 55 days ago | past | web
Framer X: the hype, the powers, the challenges and the grand vision (uxplanet.org)
2 points by focuser 58 days ago | past | web
How Predictive Analytics Can Improve Your Mobile App (uxplanet.org)
1 point by tigranhakobian 60 days ago | past | web
Building the Universal Menu of Tomorrow? UI & AI (uxplanet.org)
1 point by akilset 62 days ago | past | web
React Native vs. Cordova, PhoneGap, Ionic Etc. (uxplanet.org)
2 points by focuser 70 days ago | past | web
How can gamification help with mobile app user engagement (uxplanet.org)
1 point by annaaria 81 days ago | past | web
Good design for Humans (uxplanet.org)
38 points by uzzabid 82 days ago | past | web | 17 comments
3 Ways You Can Benefit from App Gamification (uxplanet.org)
2 points by tigranhakobian 82 days ago | past | web
[Article] Design for Humans: Or 14 Principles of Good Design (uxplanet.org)
1 point by uzzabid 83 days ago | past | web
[Love for Lisp] Design for Humans (uxplanet.org)
3 points by AbidUzair 84 days ago | past | web
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