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Writing a Procedural Puzzle Generator (snellman.net)
1 point by fanf2 6 days ago | past | web | discuss
Writing a Procedural Puzzle Generator (snellman.net)
70 points by luu 7 days ago | past | web | 17 comments
Writing a Producedural Puzzle Generator (snellman.net)
2 points by ingve 9 days ago | past | web | discuss
Numbers and tagged pointers in early Lisp implementations (snellman.net)
5 points by lelf 82 days ago | past | web
Show HN: Linjat, a small puzzle game (snellman.net)
122 points by jsnell 3 months ago | past | web | 37 comments
Show HN: Linjat, a small puzzle game (snellman.net)
1 point by jsnell 4 months ago | past | web
The hidden cost of QUIC and TOU (2016) (snellman.net)
102 points by luu 6 months ago | past | web | 60 comments
Optimizing a breadth-first search (snellman.net)
114 points by yoha 10 months ago | past | web | 38 comments
Numbers and tagged pointers in early Lisp implementations (snellman.net)
89 points by jsnell on Sept 9, 2017 | past | web | 21 comments
Numbers and tagged pointers in early Lisp implementations (snellman.net)
3 points by ingve on Sept 4, 2017 | past | web
Why PS4 downloads are so slow (snellman.net)
713 points by kryptiskt on Aug 19, 2017 | past | web | 192 comments
Hanging S3 downloads (snellman.net)
235 points by duggan on July 20, 2017 | past | web | 37 comments
I don't want no 'wantarray' (snellman.net)
1 point by dmit on July 18, 2017 | past | web
Command languages as game UI (2014) (snellman.net)
1 point by pyrale on June 23, 2017 | past | web
The most obsolete infrastructure money could buy – my worst job ever (snellman.net)
5 points by gsylvie on May 8, 2017 | past | web | 1 comment
The origins of XXX as FIXME (snellman.net)
195 points by panic on Apr 17, 2017 | past | web | 86 comments
Computing multiple hash values in parallel with AVX2 (snellman.net)
85 points by kryptiskt on Mar 19, 2017 | past | web | 14 comments
I've been writing ring buffers wrong all these years (snellman.net)
361 points by b3h3moth on Dec 14, 2016 | past | web | 167 comments
I've been writing ring buffers wrong all these years (snellman.net)
4 points by ingve on Dec 13, 2016 | past | web
The hidden cost of QUIC and TOU (snellman.net)
5 points by jsnell on Dec 5, 2016 | past | web
Ratas – A hierarchical timer wheel (snellman.net)
79 points by panic on July 30, 2016 | past | web | 12 comments
Ratas – A hierarchical timer wheel (snellman.net)
3 points by ingve on July 28, 2016 | past | web
The many ways of handling TCP RST packets (snellman.net)
99 points by luu on Feb 2, 2016 | past | web | 8 comments
A Brief History of Online Terra Mystica (snellman.net)
35 points by nprincigalli on Dec 18, 2015 | past | web | 5 comments
A rating system for asymmetric multiplayer games (snellman.net)
26 points by luu on Nov 18, 2015 | past | web | 5 comments
Flow disruptor – a deterministic per-flow network condition simulator (snellman.net)
7 points by luu on Oct 3, 2015 | past | web
Flow disruptor – a deterministic per-flow network condition simulator (snellman.net)
2 points by luu on Oct 1, 2015 | past | web
The most obsolete infrastructure money could buy – my worst job ever (snellman.net)
2 points by epsylon on Sept 3, 2015 | past | web
Mobile TCP optimization – lessons learned in production (snellman.net)
47 points by mikecarlton on Sept 1, 2015 | past | web | 3 comments
The most obsolete infrastructure money could buy – my worst job ever (snellman.net)
464 points by kryptiskt on Sept 1, 2015 | past | web | 238 comments

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