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Pose: A declarative motion system for HTML, SVG and React (popmotion.io)
239 points by SirHound on March 28, 2018 | past | 36 comments
iOS throttles requestAnimationFrame in low power mode and in iframes (popmotion.io)
1 point by jasonlfunk on Jan 11, 2018 | past
When iOS throttles requestAnimationFrame to 30fps (popmotion.io)
2 points by SirHound on Jan 5, 2018 | past
Declaratively imposing motion constraints via functional composition (popmotion.io)
1 point by SirHound on Dec 19, 2017 | past
Popmotion – a functional JavaScript motion library (popmotion.io)
1 point by edlt1611 on Dec 15, 2017 | past
Popmotion 8.0 – A functional, reactive JavaScript motion library (popmotion.io)
2 points by davidbarker on Dec 14, 2017 | past
Show HN: Popmotion 8 is a functional, reactive motion library (popmotion.io)
2 points by SirHound on Dec 12, 2017 | past
JavaScript spring based on the equations governing CASpringAnimation (popmotion.io)
3 points by SirHound on Aug 7, 2017 | past
How to manually set scrollTop during an iOS momentum bounce (popmotion.io)
1 point by SirHound on Aug 4, 2017 | past
On linting and following a project's style: Don't be a dick (popmotion.io)
2 points by SirHound on Aug 3, 2017 | past
Declarative animation, physics and input tracking with Popmotion x React (popmotion.io)
2 points by SirHound on July 11, 2017 | past
Developing for the mobile web is a constant headache (popmotion.io)
99 points by SirHound on July 10, 2017 | past | 74 comments
Show HN: Popmotion x React – Declarative animations, physics and input tracking (popmotion.io)
6 points by SirHound on July 4, 2017 | past
Eight reasons CSS transitions are the absolute worst (popmotion.io)
1 point by SirHound on Dec 11, 2015 | past
A new render loop for web animation (popmotion.io)
15 points by SirHound on Nov 25, 2015 | past | 4 comments
Popmotion – JavaScript animation, physics and input tracking (popmotion.io)
75 points by clessg on Oct 1, 2015 | past | 13 comments

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