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Designing Good C++ Game Middleware (gamedev.net)
1 point by pplonski86 38 days ago | past | web
The Faster You Unlearn OOP, the Better for You and Your Software (gamedev.net)
3 points by Fjolsvith 5 months ago | past | web
OOP Is Dead, Long Live OOP (gamedev.net)
307 points by starbugs 7 months ago | past | web | 345 comments
OOP is dead, long live OOP (gamedev.net)
5 points by henning 7 months ago | past | web
OOP is dead, long live OOP (gamedev.net)
2 points by pjmlp 7 months ago | past | web
OOP is dead, long live OOP (gamedev.net)
2 points by matt_d 7 months ago | past | web
Graphics: Efficient Instancing in a Streaming Scenario (gamedev.net)
2 points by gamedevnet 8 months ago | past | web
Area Light Shadows Part 1: PCSS (gamedev.net)
1 point by gamedevnet 8 months ago | past | web
A Guide to Color Palettes (gamedev.net)
5 points by gamedevnet 8 months ago | past | web
Contact-Hardening Soft Shadows Made Fast (gamedev.net)
3 points by gamedevnet 8 months ago | past | web
The Total Beginner's Guide to Game AI (gamedev.net)
477 points by stesch 9 months ago | past | web | 57 comments
Ray Tracing – Part 1 – Graphics and GPU Programming – GameDev.net (gamedev.net)
2 points by ScottWRobinson 9 months ago | past | web
Real-world garbage collection with LLVM (gamedev.net)
26 points by yinso on Jan 10, 2018 | past | web | 6 comments
Code Reuse in Actual Practice (gamedev.net)
2 points by jbadams on Nov 1, 2017 | past | web
Code Reuse in Actual Practice (gamedev.net)
2 points by oblio on Oct 30, 2017 | past | web
Code Reuse in Actual Practice (gamedev.net)
2 points by sidcool on Oct 30, 2017 | past | web
Understanding Component-Entity-Systems (gamedev.net)
2 points by jgrodziski on July 19, 2017 | past | web
GameDev.net Turns 18 (gamedev.net)
1 point by douche on June 15, 2017 | past | web
Postmortem of Game Programming with Digital Mars’ D Programming Language (2008) (gamedev.net)
8 points by douche on Apr 22, 2017 | past | web | 2 comments
Principles of Debugging Effectively (gamedev.net)
1 point by douche on Apr 14, 2017 | past | web
Civilization Builder new version: soft-power influence implemented (gamedev.net)
2 points by douche on Oct 4, 2016 | past | web
GPS on the Microsoft Hololens (gamedev.net)
3 points by kungfudoi on Sept 28, 2016 | past | web
Game Engine Containers – handle_map (gamedev.net)
57 points by mbradber on Sept 24, 2016 | past | web | 16 comments
My Steam Greenlight Experience for an Indie Space Shooter Game (gamedev.net)
2 points by douche on Aug 26, 2016 | past | web
Make sure your Linux game is using your Nvidia chip (gamedev.net)
1 point by douche on Aug 26, 2016 | past | web
C++ IDEs – a rant (gamedev.net)
24 points by douche on Aug 26, 2016 | past | web | 51 comments
On the Topic of Retrospectives (gamedev.net)
1 point by douche on Aug 2, 2016 | past | web
Vulkan 101 Tutorial (gamedev.net)
3 points by pierre-renaux on June 30, 2016 | past | web
A Journey Through the CPU Pipeline (2013) (gamedev.net)
71 points by nkurz on Oct 29, 2015 | past | web | 14 comments
A Journey Through the CPU Pipeline (2013) (gamedev.net)
1 point by nkurz on Oct 27, 2015 | past | web

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