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Avengers: Endgame – FACS and Machine Learning for Thanos Facial Performance (fxguide.com)
1 point by kelsolaar 42 days ago | past | web
The Fractal Nature of Guardians of the Galaxy Vol. 2 (fxguide.com)
2 points by ldite 42 days ago | past | web
AI Lip Synchronization (fxguide.com)
1 point by Stjerrild 7 months ago | past | web
Disney Releases Production Assets for R&D and Education (fxguide.com)
3 points by doppp 11 months ago | past | web
Unreal Engine Next Gen Faces (fxguide.com)
2 points by markdog12 on Mar 22, 2018 | past | web
Light Field Labs: 3D Holograms No Glasses Deep Dive (fxguide.com)
1 point by fezz on Feb 1, 2018 | past | web
Next Level Spatial Augmented Reality (fxguide.com)
2 points by joelinuxyx on Dec 22, 2017 | past | web
Lucasfilm and ILM open source MaterialX (fxguide.com)
1 point by lee337 on July 17, 2017 | past | web
Alien Covenant: By Land and Air (fxguide.com)
2 points by dsr12 on May 25, 2017 | past | web
The Batman Movie: Keeping It Real. (Rendering tech) (fxguide.com)
2 points by jdlshore on Mar 3, 2017 | past | web
PIXAR's Piper: millions of grains of sand in each shot, each one ~5000 polygons (fxguide.com)
2 points by interweb on Jan 19, 2017 | past | web
The tech of PIXAR part 1: Piper – daring to be different (fxguide.com)
1 point by ot on Jan 18, 2017 | past | web
The tech of PIXAR part 1: Piper (fxguide.com)
21 points by lebek on Jan 17, 2017 | past | web
3D Expressive Avatars from a Single Photo (fxguide.com)
22 points by zcoelius on Dec 13, 2016 | past | web | 1 comment
How they did it: behind two of the biggest Super Bowl spots (fxguide.com)
1 point by dchuk on Aug 29, 2016 | past | web
The Art of Rendering (2012) (fxguide.com)
2 points by symisc_devel on Aug 1, 2016 | past | web
Autodesk buys Arnold (Renderer) (fxguide.com)
3 points by boulos on Apr 18, 2016 | past | web
A graphic tale: the visual effects of Mad Max: Fury Road (fxguide.com)
1 point by mariuz on Mar 2, 2016 | past | web
Furious 7’s most stunning effect: Paul Walker (CG recreation) (fxguide.com)
1 point by megrimlock on Jan 2, 2016 | past | web
Case Study: How to Make a Captain America Wimp (2011) (fxguide.com)
2 points by tempestn on Dec 27, 2015 | past | web
Making the World of Pixar’s the Good Dinosaur (fxguide.com)
2 points by bssrdf on Dec 27, 2015 | past | web
Real-time expression transfer: SIGGRAPH Asia preview (fxguide.com)
1 point by jpatokal on Oct 27, 2015 | past | web
SIGGRAPH technical papers highlight (fxguide.com)
1 point by ingve on Aug 5, 2015 | past | web
Performance driven facial animation (fxguide.com)
1 point by ingve on Aug 4, 2015 | past | web
EPIC’s Unreal Engine Open World: Behind the Scenes (fxguide.com)
2 points by mariuz on June 7, 2015 | past | web
A graphic tale: the visual effects of Mad Max: Fury Road (fxguide.com)
20 points by xvirk on May 30, 2015 | past | web
State of VR (fxguide.com)
1 point by protomyth on Mar 5, 2015 | past | web
Real and raw: the miniature fx behind Interstellar (fxguide.com)
1 point by rcarmo on Jan 2, 2015 | past | web
Disney’s New Production Renderer ‘Hyperion’ (fxguide.com)
159 points by mineral_or_veg on Oct 13, 2014 | past | web | 26 comments
The State of Rendering (fxguide.com)
2 points by gabzuka on Sept 10, 2014 | past | web

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