I have a vague childhood memory of looking through a large illustrated book about spaceships in our public library and being in awe. When I came back on another trip, it was gone. I never knew the name or author, but the memory surfaces every few years. It always made me a little sad, because I couldn’t remember enough to find it as an adult - just the vibes I got as a child.
I am now 99% sure it was Spacecraft 2000 - 2100 AD. Thank you so much for posting the name and helping me solve this mystery.
Fun question! I would suggest the following (in no particular order), subject to the proviso that you do need to be sat next to them to help manage frustration, especially in the beginning (although my personal take is that they shouldn’t be left to play by themselves at all at that age) - particularly as they learn the controller, general video game conventions, and the specifics of each game:
- Breath of the Wild
- Animal Crossing
- Stardew Valley
- Minecraft
- Super Mario Odyssey
- Super Mario 3D World
- Rayman Legends
- Ratchet & Clank
- It Takes Two
- Slay the Spire
- Journey
- Spiderman and Miles Morales
My son’s favourite superhero - far and away - is Spiderman, in large part thanks to the PlayStation games. Pretty great role model. Kids find swinging through the city utterly exhilarating.
It Takes Two was such a fantastic, memorable experience for both of us - he still talks about it months later. It does require quite a lot of a kid, though - better for when they’ve got a year’s experience.
And trying to catch all the insects and fish in Animal Crossing kicked off a passion in him for the real things, to say nothing of what it taught him about animals generally, time and seasonality.
A Nintendo Switch is probably a good place to start, although as he gets older I’m encouraging him to move more over to the PlayStation (partly because it’s so much cheaper over time!).
Switch Joycons are great for small hands, too, although most kids seem to be able to manipulate a full-size controller by age 4-5.