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1. Kenney.nl: Free Game Assets (kenney.nl)
621 points by memalign 61 days ago | 50 comments
2. Shaping ligatures in monospace fonts (joshleeb.com)
84 points by todsacerdoti 64 days ago | 30 comments
3. Sub-pixel distance transform (acko.net)
196 points by signa11 on July 21, 2023 | 31 comments
4. How to draw an outline in a video game (ameye.dev)
555 points by alexanderameye 69 days ago | 70 comments
5. Classic 3D videogame shadow techniques (30fps.net)
348 points by ibobev 4 months ago | 69 comments
6. The best darn grid shader yet (2023) (bgolus.medium.com)
216 points by eliasylonen 4 months ago | 23 comments
7. Tcl the Misunderstood (2006) (antirez.com)
135 points by drudru 5 months ago | 67 comments
8. Boris Vallejo and the pixel art of the demoscene (marincomics.com)
495 points by blakespot 5 months ago | 118 comments
9. Compiling to Assembly from Scratch (keleshev.com)
133 points by AlexeyBrin 5 months ago | 49 comments
10. Font with Built-In Syntax Highlighting (glyphdrawing.club)
665 points by microflash 7 months ago | 137 comments
11. Real-time audio programming 101: time waits for nothing (2011) (rossbencina.com)
236 points by ssfrr 8 months ago | 121 comments
12. Beating NumPy matrix multiplication in 150 lines of C (salykova.github.io)
392 points by p1esk 8 months ago | 81 comments
13. Text for Proofing Fonts (2020) (typography.com)
79 points by ColinWright 8 months ago | 7 comments
14. Ask HN: Create audio software akin to physics engines?
104 points by max_ 8 months ago | 53 comments
15. Serious Sam handled massive amounts of enemies on 56k modem connections (staniks.github.io)
412 points by sklopec 9 months ago | 165 comments
16. The GJK Algorithm: A weird and beautiful way to do a simple thing (computerwebsite.net)
645 points by arithmoquine 9 months ago | 60 comments
17. 3D Math Primer for Graphics and Game Development (2011) (gamemath.com)
131 points by wsc981 9 months ago | 44 comments
18. Voxel Displacement Renderer – Modernizing the Retro 3D Aesthetic (danielschroeder.me)
438 points by huhtenberg 9 months ago | 73 comments
19. Nerdy internals of an Apple text editor (papereditor.app)
459 points by papereditor on March 5, 2024 | 74 comments
20. How the GNU coreutils are tested (2017) (pixelbeat.org)
100 points by PaulHoule on Feb 21, 2024 | 15 comments
21. Variable Fonts (v-fonts.com)
233 points by cellis on Jan 28, 2024 | 47 comments
22. Two classic radiosity books now free (realtimerendering.com)
78 points by ingve on Jan 6, 2024 | 12 comments
23. Writing a TrueType font renderer (axleos.com)
317 points by codyd51 on Jan 1, 2024 | 83 comments
24. User Interface Typography (imperavi.com)
173 points by marban on Dec 7, 2023 | 44 comments
25. Basics of Compiler Design (archive.org)
21 points by trealira on Dec 10, 2023 | 1 comment
26. Text Editor Data Structures: Rethinking Undo (cdacamar.github.io)
216 points by starfreakclone on Dec 11, 2023 | 81 comments
27. Making a font (kokorobot.ca)
352 points by todsacerdoti on Nov 26, 2023 | 25 comments
28. Monaspace (githubnext.com)
651 points by davidbarker on Nov 9, 2023 | 199 comments
29. A gentle introduction to static analyzers for C (nrk.neocities.org)
112 points by signa11 on Sept 27, 2023 | 49 comments
30. How should I read type system notation? (langdev.stackexchange.com)
349 points by mpweiher on Aug 15, 2023 | 92 comments

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